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Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
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Functions | |
void | bhv_ttc_treadmill_init (void) |
void | bhv_ttc_treadmill_update (void) |
Update function for bhvTTCTreadmill. More... | |
Variables | |
static void * | sTTCTreadmillCollisionModels [] |
Behavior for bhvTTCTreadmill. More... | |
static s16 | sTTCTreadmillSpeeds [] |
struct Object * | sMasterTreadmill |
The treadmill that plays sounds and controls the others on random setting. More... | |
s16 | ttc_movtex_tris_big_surface_treadmill [] |
s16 | ttc_movtex_tris_small_surface_treadmill [] |
Update function for bhvTTCTreadmill.
It calls obj_compute_vel_xz afterward.
The treadmill that plays sounds and controls the others on random setting.
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static |
Behavior for bhvTTCTreadmill.
The first treadmill in processing order is the "master treadmill". It is responsible for playing sounds and calling RNG to control all the other treadmills. Collision models for the different sized treadmills.
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static |
s16 ttc_movtex_tris_big_surface_treadmill[] |
s16 ttc_movtex_tris_small_surface_treadmill[] |