Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Data Fields
ObjPlane Struct Reference

#include <gd_types.h>

Data Fields

struct GdObj header
 
u32 id
 
s32 unk18
 
f32 unk1C
 
s32 unk20
 
s32 unk24
 
struct GdPlaneF plane28
 
struct ObjFaceunk40
 

Field Documentation

◆ header

struct GdObj ObjPlane::header

◆ id

u32 ObjPlane::id

◆ plane28

struct GdPlaneF ObjPlane::plane28

◆ unk18

s32 ObjPlane::unk18

◆ unk1C

f32 ObjPlane::unk1C

◆ unk20

s32 ObjPlane::unk20

◆ unk24

s32 ObjPlane::unk24

◆ unk40

struct ObjFace* ObjPlane::unk40

The documentation for this struct was generated from the following file: