Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Data Fields
ObjFace Struct Reference

#include <gd_types.h>

Data Fields

struct GdObj header
 
struct GdColour colour
 
s32 colNum
 
struct GdVec3f normal
 
s32 vtxCount
 
struct ObjVertexvertices [4]
 
s32 mtlId
 
struct ObjMaterialmtl
 

Field Documentation

◆ colNum

s32 ObjFace::colNum

◆ colour

struct GdColour ObjFace::colour

◆ header

struct GdObj ObjFace::header

◆ mtl

struct ObjMaterial* ObjFace::mtl

◆ mtlId

s32 ObjFace::mtlId

◆ normal

struct GdVec3f ObjFace::normal

◆ vertices

struct ObjVertex* ObjFace::vertices[4]

◆ vtxCount

s32 ObjFace::vtxCount

The documentation for this struct was generated from the following file: