Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Functions | Variables
thi_top.inc.c File Reference

Functions

void bhv_thi_huge_island_top_loop (void)
 
void bhv_thi_tiny_island_top_loop (void)
 

Variables

struct SpawnParticlesInfo D_8032F134
 
UNUSED u8 unused8032F134 [] = { 10, 11, 12 }
 

Function Documentation

◆ bhv_thi_huge_island_top_loop()

void bhv_thi_huge_island_top_loop ( void  )

◆ bhv_thi_tiny_island_top_loop()

void bhv_thi_tiny_island_top_loop ( void  )

Variable Documentation

◆ D_8032F134

Initial value:
= {
0, 30, MODEL_WHITE_PARTICLE_SMALL, 0, 40, 0, 20, 40, 252, 30, 20.0f, 0.0f
}
#define MODEL_WHITE_PARTICLE_SMALL
Definition: model_ids.h:492

◆ unused8032F134

UNUSED u8 unused8032F134[] = { 10, 11, 12 }