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| void | make_vertex (Vtx *vtx, s32 n, s16 x, s16 y, s16 z, s16 tx, s16 ty, u8 r, u8 g, u8 b, u8 a) |
| | Create a vertex with the given parameters and insert it into vtx at position n. More...
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| s16 | round_float (f32) |
| | Round num to the nearest s16. More...
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◆ FlyingCarpetState
| Enumerator |
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| FLYING_CARPET_IDLE | |
| FLYING_CARPET_MOVING_WITHOUT_MARIO | |
| FLYING_CARPET_MOVING_WITH_MARIO | |
◆ make_vertex()
| void make_vertex |
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Vtx * |
vtx, |
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s32 |
n, |
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s16 |
x, |
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s16 |
y, |
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s16 |
z, |
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s16 |
tx, |
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s16 |
ty, |
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u8 |
r, |
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u8 |
g, |
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u8 |
b, |
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u8 |
a |
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Create a vertex with the given parameters and insert it into vtx at position n.
◆ round_float()
Round num to the nearest s16.
◆ gFlyingCarpetState