Go to the source code of this file.
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void | make_vertex (Vtx *vtx, s32 n, s16 x, s16 y, s16 z, s16 tx, s16 ty, u8 r, u8 g, u8 b, u8 a) |
| Create a vertex with the given parameters and insert it into vtx at position n . More...
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s16 | round_float (f32) |
| Round num to the nearest s16 . More...
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◆ FlyingCarpetState
Enumerator |
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FLYING_CARPET_IDLE | |
FLYING_CARPET_MOVING_WITHOUT_MARIO | |
FLYING_CARPET_MOVING_WITH_MARIO | |
◆ make_vertex()
void make_vertex |
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Vtx * |
vtx, |
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s32 |
n, |
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s16 |
x, |
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s16 |
y, |
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s16 |
z, |
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s16 |
tx, |
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s16 |
ty, |
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u8 |
r, |
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u8 |
g, |
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u8 |
b, |
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u8 |
a |
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Create a vertex with the given parameters and insert it into vtx
at position n
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◆ round_float()
Round num
to the nearest s16
.
◆ gFlyingCarpetState