Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Functions | Variables
treasure_chest.inc.c File Reference

Functions

void bhv_treasure_chest_top_loop (void)
 
void bhv_treasure_chest_bottom_init (void)
 
void bhv_treasure_chest_bottom_loop (void)
 
void func_802F6E8C (s8 sp3B, s32 sp3C, s32 sp40, s32 sp44, s16 sp4A)
 
void bhv_treasure_chest_ship_init (void)
 
void bhv_treasure_chest_ship_loop (void)
 
void bhv_treasure_chest_jrb_init (void)
 
void bhv_treasure_chest_jrb_loop (void)
 
void bhv_treasure_chest_init (void)
 
void bhv_treasure_chest_loop (void)
 

Variables

static struct ObjectHitbox sTreasureChestBottomHitbox
 Hitbox for treasure chest bottom. More...
 

Function Documentation

◆ bhv_treasure_chest_bottom_init()

void bhv_treasure_chest_bottom_init ( void  )

◆ bhv_treasure_chest_bottom_loop()

void bhv_treasure_chest_bottom_loop ( void  )

◆ bhv_treasure_chest_init()

void bhv_treasure_chest_init ( void  )

◆ bhv_treasure_chest_jrb_init()

void bhv_treasure_chest_jrb_init ( void  )

◆ bhv_treasure_chest_jrb_loop()

void bhv_treasure_chest_jrb_loop ( void  )

◆ bhv_treasure_chest_loop()

void bhv_treasure_chest_loop ( void  )

◆ bhv_treasure_chest_ship_init()

void bhv_treasure_chest_ship_init ( void  )

◆ bhv_treasure_chest_ship_loop()

void bhv_treasure_chest_ship_loop ( void  )

◆ bhv_treasure_chest_top_loop()

void bhv_treasure_chest_top_loop ( void  )

◆ func_802F6E8C()

void func_802F6E8C ( s8  sp3B,
s32  sp3C,
s32  sp40,
s32  sp44,
s16  sp4A 
)

Variable Documentation

◆ sTreasureChestBottomHitbox

struct ObjectHitbox sTreasureChestBottomHitbox
static
Initial value:
= {
0,
1,
0,
0,
300,
300,
310,
310,
}
#define INTERACT_SHOCK
Definition: interaction.h:35

Hitbox for treasure chest bottom.