Super Mario 64 Source
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seqplayer.h
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1 #ifndef _AUDIO_SEQPLAYER_H
2 #define _AUDIO_SEQPLAYER_H
3 
4 #include "types.h"
5 #include "playback.h"
6 
7 void seq_channel_layer_disable(struct SequenceChannelLayer *seqPlayer);
8 void sequence_channel_disable(struct SequenceChannel *seqPlayer);
9 void sequence_player_disable(struct SequencePlayer* seqPlayer);
10 void audio_list_push_back(struct AudioListItem *list, struct AudioListItem *item);
12 void process_sequences(s32 iterationsRemaining);
13 void init_sequence_player(u32 player);
14 void func_8031D4B8(void);
15 
16 #endif /* _AUDIO_SEQPLAYER_H */
Definition: internal.h:258
void func_8031D4B8(void)
Definition: seqplayer.c:1542
void seq_channel_layer_disable(struct SequenceChannelLayer *seqPlayer)
Definition: seqplayer.c:92
void * audio_list_pop_back(struct AudioListItem *list)
Remove the last item from a list, and return it (or NULL if empty).
Definition: seqplayer.c:248
Definition: internal.h:182
void sequence_player_disable(struct SequencePlayer *seqPlayer)
Definition: seqplayer.c:207
void process_sequences(s32 iterationsRemaining)
void audio_list_push_back(struct AudioListItem *list, struct AudioListItem *item)
Add an item to the end of a list, if it's not already in any list.
Definition: seqplayer.c:234
Definition: internal.h:303
corresponding parameters shall have compatible types If one type has a parameter type list and the other type is specified by a function declarator that is not part of a function definition and contains an empty identifier list
Definition: err.english.cc:617
void init_sequence_player(u32 player)
Definition: seqplayer.c:1523
void sequence_channel_disable(struct SequenceChannel *seqPlayer)
Definition: seqplayer.c:121
signed int s32
Definition: ultratypes.h:15
unsigned int u32
Definition: ultratypes.h:16
Definition: internal.h:53