Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Functions | Variables
checkerboard_platform.inc.c File Reference

Functions

void func_802B8F7C (Vec3f dest, Vec3f src)
 
void bhv_checkerboard_elevator_group_init (void)
 
void func_802B9120 (UNUSED s32 unused, f32 vel, s32 a2)
 
void func_802B91A0 (s32 a0, s16 a1)
 
void bhv_checkerboard_platform_init (void)
 
void bhv_checkerboard_platform_loop (void)
 

Variables

struct Struct8032F754 D_8032F754 []
 

Function Documentation

◆ bhv_checkerboard_elevator_group_init()

void bhv_checkerboard_elevator_group_init ( void  )

◆ bhv_checkerboard_platform_init()

void bhv_checkerboard_platform_init ( void  )

◆ bhv_checkerboard_platform_loop()

void bhv_checkerboard_platform_loop ( void  )

◆ func_802B8F7C()

void func_802B8F7C ( Vec3f  dest,
Vec3f  src 
)

◆ func_802B9120()

void func_802B9120 ( UNUSED s32  unused,
f32  vel,
s32  a2 
)

◆ func_802B91A0()

void func_802B91A0 ( s32  a0,
s16  a1 
)

Variable Documentation

◆ D_8032F754

struct Struct8032F754 D_8032F754[]
Initial value:
= { { 145, { 0.7f, 1.5f, 0.7f }, 7.0f },
{ 235, { 1.2f, 2.0f, 1.2f }, 11.6f } }