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Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
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#include <ultra64.h>#include <macros.h>#include "gd_main.h"#include "gd_memory.h"#include "objects.h"#include "debug_utils.h"#include "renderer.h"Functions | |
| u32 | __main__ (void) |
Variables | |
| s32 | gGdMoveScene = TRUE |
| static s32 | sUnref801A8054 = TRUE |
| f32 | D_801A8058 = -600.0f |
| s32 | gGdUseVtxNormal = TRUE |
| static s32 | sUnrefScnWidth = 320 |
| static s32 | sUnrefScnHeight = 240 |
| struct GdControl | gGdCtrl |
| struct GdControl | gGdCtrlPrev |
| f32 D_801A8058 = -600.0f |
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static |
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1.8.13