![]() |
Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
|
#include <gd_types.h>
Data Fields | |
struct GdObj | header |
struct GdVec3f | unk14 |
struct ObjCamera * | prev |
struct ObjCamera * | next |
s32 | id |
s32 | unk2C |
struct GdObj * | unk30 |
struct GdVec3f | unk34 |
struct GdVec3f | unk40 |
struct GdVec3f | unk4C |
f32 | unk58 |
u8 | pad5C [0x4] |
f32 | unk60 |
Mat4f | unk64 |
f32 | unkA4 |
Mat4f | unkA8 |
Mat4f | unkE8 |
struct GdVec3f | unk128 |
struct GdVec3f | unk134 |
struct GdVec3f | positions [4] |
s32 | zoomLevels |
s32 | zoom |
f32 | unk178 |
f32 | unk17C |
struct GdVec3f | unk180 |
struct ObjView * | unk18C |
s32 ObjCamera::id |
u8 ObjCamera::pad5C[0x4] |
f32 ObjCamera::unk178 |
f32 ObjCamera::unk17C |
s32 ObjCamera::unk2C |
f32 ObjCamera::unk58 |
f32 ObjCamera::unk60 |
Mat4f ObjCamera::unk64 |
f32 ObjCamera::unkA4 |
Mat4f ObjCamera::unkA8 |
Mat4f ObjCamera::unkE8 |
s32 ObjCamera::zoom |
s32 ObjCamera::zoomLevels |