Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Data Fields
ObjUnk200000 Struct Reference

#include <gd_types.h>

Data Fields

struct GdObj header
 
u8 pad14 [0x30-0x14]
 
struct ObjVertexunk30
 
struct ObjFaceunk34
 

Field Documentation

◆ header

struct GdObj ObjUnk200000::header

◆ pad14

u8 ObjUnk200000::pad14[0x30-0x14]

◆ unk30

struct ObjVertex* ObjUnk200000::unk30

◆ unk34

struct ObjFace* ObjUnk200000::unk34

The documentation for this struct was generated from the following file: