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Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
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#include "types.h"
Go to the source code of this file.
Data Structures | |
struct | SoundState |
Functions | |
void | PlaySound (s32) |
void | PlaySound2 (s32) |
void | create_sound_spawner (s32) |
void | exec_anim_sound_state (struct SoundState *soundStates) |
void exec_anim_sound_state | ( | struct SoundState * | soundStates | ) |