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Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
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#include <gd_types.h>
Data Fields | |
struct GdObj | header |
struct GdVec3f | unk14 |
s32 | unk20 |
s32 | unk24 |
f32 | unk28 |
u8 | pad2C [4] |
union ObjVarVal | varval |
f32 | unk38 |
f32 | unk3C |
struct GdVec3f | unk40 |
struct ObjGroup * | unk4C |
struct ObjShape * | unk50 |
struct ObjGroup * | unk54 |
u8 | pad58 [4] |
s32 | unk5C |
u8 ObjGadget::pad2C[4] |
u8 ObjGadget::pad58[4] |
s32 ObjGadget::unk20 |
s32 ObjGadget::unk24 |
f32 ObjGadget::unk28 |
f32 ObjGadget::unk38 |
f32 ObjGadget::unk3C |
s32 ObjGadget::unk5C |
union ObjVarVal ObjGadget::varval |