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Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
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#include <ultra64.h>
Go to the source code of this file.
Enumerations | |
enum | GdSfx { GD_SFX_NONE = 0x00, GD_SFX_HAND_APPEAR = 0x01, GD_SFX_HAND_DISAPPEAR = 0x02, GD_SFX_UNUSED_COIN = 0x04, GD_SFX_PINCH_FACE = 0x08, GD_SFX_PINCH_FACE_2 = 0x10, GD_SFX_LET_GO_FACE = 0x20, GD_SFX_CAM_ZOOM_IN = 0x40, GD_SFX_CAM_ZOOM_OUT = 0x80 } |
Functions | |
void | gd_reset_sfx (void) |
u32 | gd_new_sfx_to_play (void) |
void | gd_sfx_played (void) |
void | gd_play_sfx (u32) |
enum GdSfx |