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Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
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#include <ultra64.h>#include "sm64.h"#include "engine/behavior_script.h"#include "object_helpers.h"#include "audio/external.h"#include "spawn_sound.h"#include "object_list_processor.h"Functions | |
| void | exec_anim_sound_state (struct SoundState *soundStates) |
| void | create_sound_spawner (s32 soundMagic) |
| void | PlaySound (s32 soundMagic) |
| void | PlaySound2 (s32 soundMagic) |
| int | calc_dist_to_volume_range_1 (f32 distance) |
| int | calc_dist_to_volume_range_2 (f32 distance) |
Variables | |
| void * | bhvSoundSpawner |
| void exec_anim_sound_state | ( | struct SoundState * | soundStates | ) |
| void* bhvSoundSpawner |
1.8.13