6 #define TOAD_STAR_1_REQUIREMENT 12 7 #define TOAD_STAR_2_REQUIREMENT 25 8 #define TOAD_STAR_3_REQUIREMENT 35 10 #define TOAD_STAR_1_DIALOG 82 11 #define TOAD_STAR_2_DIALOG 76 12 #define TOAD_STAR_3_DIALOG 83 14 #define TOAD_STAR_1_DIALOG_AFTER 154 15 #define TOAD_STAR_2_DIALOG_AFTER 155 16 #define TOAD_STAR_3_DIALOG_AFTER 156 struct MarioBodyState gBodyStates[2]
Definition: mario_misc.c:31
Gfx * geo_render_mirror_mario(s32 a, struct GraphNode *b, UNUSED Mat4 *c)
Definition: mario_misc.c:462
s16 unk1C
Definition: mario_misc.h:70
Definition: mario_misc.h:28
Gfx * Geo18_802770A4(s32 a, struct GraphNode *b, UNUSED Mat4 *c)
Definition: mario_misc.c:262
Definition: mario_misc.h:87
Definition: mario_misc.h:117
s32 geo_switch_mario_cap_effect(s32 run, struct GraphNode *node, UNUSED Mat4 *c)
Definition: mario_misc.c:384
signed short int s16
Definition: ultratypes.h:13
Vec3s unk18
Definition: mario_misc.h:84
Gfx * Geo18_802775CC(s32 a, struct GraphNode *b, UNUSED Mat4 *c)
Definition: mario_misc.c:365
Definition: mario_misc.h:23
s16 unk1E
Definition: mario_misc.h:54
Definition: mario_misc.h:48
s32 geo_switch_mario_stand_run(s32 run, struct GraphNode *node, UNUSED Mat4 *c)
Definition: mario_misc.c:277
Definition: mario_misc.h:40
s16 unk18
Definition: mario_misc.h:68
struct GraphNodeObject D_80339FE0
Definition: mario_misc.c:30
Definition: mario_misc.h:20
s16 Vec3s[3]
Definition: types.h:24
Definition: mario_misc.h:29
Definition: mario_misc.h:24
Definition: mario_misc.h:94
s32 geo_switch_mario_cap_on_off(s32 run, struct GraphNode *node, UNUSED Mat4 *c)
Definition: mario_misc.c:393
Gfx * Geo18_80277294(s32 a, struct GraphNode *b, UNUSED Mat4 *c)
Definition: mario_misc.c:306
Gfx * Geo18_802764B0(s32 a, struct GraphNode *b, Mat4 *c)
Definition: mario_misc.c:40
s32 unk18
Definition: mario_misc.h:45
void bhvUnlockDoorStar_init(void)
Definition: mario_misc.c:177
Definition: mario_misc.h:30
float f32
Definition: ultratypes.h:29
Gfx * geo_mirror_mario_backface_culling(s32 a, struct GraphNode *b, UNUSED Mat4 *c)
Definition: mario_misc.c:504
s32 unk18
Definition: mario_misc.h:61
s32 unk18
Definition: mario_misc.h:112
f32 unk1C
Definition: mario_misc.h:37
Definition: mario_misc.h:80
at end of structure union member declaration In standard C each member declaration must be terminated by a
Definition: err.english.cc:690
s32 unk18
Definition: mario_misc.h:77
s32 unk18
Definition: mario_misc.h:91
Definition: mario_misc.h:57
s32 geo_switch_mario_hand(s32 run, struct GraphNode *node, UNUSED Mat4 *c)
Definition: mario_misc.c:348
Definition: mario_misc.h:21
Definition: mario_misc.h:108
s16 unk1C
Definition: mario_misc.h:53
Definition: mario_misc.h:64
void bhvToadMessage_init(void)
Definition: mario_misc.c:133
UnlockDoorStarStates
Definition: mario_misc.h:27
Definition: mario_misc.h:101
u8 filler0[0x1C]
Definition: mario_misc.h:36
struct Object * unk1C
Definition: mario_misc.h:113
Gfx * Geo1C_8027795C(s32 a, struct GraphNode *b, Mat4 *c)
s16 unk18
Definition: mario_misc.h:105
f32 unk18
Definition: mario_misc.h:52
unsigned char u8
Definition: ultratypes.h:12
Definition: mario_misc.h:22
Definition: mario_misc.h:31
void bhvUnlockDoorStar_loop(void)
Definition: mario_misc.c:188
s32 unk18
Definition: mario_misc.h:121
f32 Mat4[4][4]
Definition: types.h:29
#define UNUSED
Definition: macros.h:13
s16 unk1A
Definition: mario_misc.h:69
signed int s32
Definition: ultratypes.h:15
u32 unk18
Definition: mario_misc.h:98
Vec3s unk20
Definition: mario_misc.h:114
s32 geo_switch_mario_eyes(s32 run, struct GraphNode *node, UNUSED Mat4 *c)
Definition: mario_misc.c:287
Gfx * Geo18_80277824(s32 a, struct GraphNode *b, UNUSED Mat4 *c)
Definition: mario_misc.c:413
s16 unk2
Definition: mario_misc.h:43
Definition: mario_misc.h:73
unsigned int u32
Definition: ultratypes.h:16
Definition: mario_misc.h:34
ToadMessageStates
Definition: mario_misc.h:19
Gfx * Geo18_802773A4(s32 a, struct GraphNode *b, UNUSED Mat4 *c)
Definition: mario_misc.c:324
void bhvToadMessage_loop(void)
Definition: mario_misc.c:110