Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Data Structures | Macros | Functions | Variables
gs2dex.h File Reference
#include <PR/ultratypes.h>

Go to the source code of this file.

Data Structures

struct  uObjBg_t
 
struct  uObjScaleBg_t
 
union  uObjBg
 
struct  uObjSprite_t
 
union  uObjSprite
 
struct  uObjMtx_t
 
union  uObjMtx
 
struct  uObjSubMtx_t
 
union  uObjSubMtx
 
struct  uObjTxtrBlock_t
 
struct  uObjTxtrTile_t
 
struct  uObjTxtrTLUT_t
 
union  uObjTxtr
 
struct  uObjTxSprite
 

Macros

#define GS_CALC_DXT(line)   (((1<< G_TX_DXT_FRAC)-1)/(line)+1)
 
#define GS_PIX2TMEM(pix, siz)   ((pix)>>(4-(siz)))
 
#define GS_PIX2DXT(pix, siz)   GS_CALC_DXT(GS_PIX2TMEM((pix), (siz)))
 
#define G_BGLT_LOADBLOCK   0x0033
 
#define G_BGLT_LOADTILE   0xfff4
 
#define G_BG_FLAG_FLIPS   0x01
 
#define G_BG_FLAG_FLIPT   0x10
 
#define G_OBJ_FLAG_FLIPS   1<<0 /* inversion to S-direction */
 
#define G_OBJ_FLAG_FLIPT   1<<4 /* nversion to T-direction */
 
#define G_OBJLT_TXTRBLOCK   0x00001033
 
#define G_OBJLT_TXTRTILE   0x00fc1034
 
#define G_OBJLT_TLUT   0x00000030
 
#define GS_TB_TSIZE(pix, siz)   (GS_PIX2TMEM((pix),(siz))-1)
 
#define GS_TB_TLINE(pix, siz)   (GS_CALC_DXT(GS_PIX2TMEM((pix),(siz))))
 
#define GS_TT_TWIDTH(pix, siz)   ((GS_PIX2TMEM((pix), (siz))<<2)-1)
 
#define GS_TT_THEIGHT(pix, siz)   (((pix)<<2)-1)
 
#define GS_PAL_HEAD(head)   ((head)+256)
 
#define GS_PAL_NUM(num)   ((num)-1)
 
#define G_BG_1CYC   0x01
 
#define G_BG_COPY   0x02
 
#define G_OBJ_RECTANGLE   0x03
 
#define G_OBJ_SPRITE   0x04
 
#define G_OBJ_MOVEMEM   0x05
 
#define G_SELECT_DL   0xb0
 
#define G_OBJ_RENDERMODE   0xb1
 
#define G_OBJ_RECTANGLE_R   0xb2
 
#define G_OBJ_LOADTXTR   0xc1
 
#define G_OBJ_LDTX_SPRITE   0xc2
 
#define G_OBJ_LDTX_RECT   0xc3
 
#define G_OBJ_LDTX_RECT_R   0xc4
 
#define G_RDPHALF_0   0xe4
 
#define gSPBgRectangle(pkt, m, mptr)   gDma0p((pkt),(m),(mptr),0)
 
#define gsSPBgRectangle(m, mptr)   gsDma0p( (m),(mptr),0)
 
#define gSPBgRectCopy(pkt, mptr)   gSPBgRectangle((pkt), G_BG_COPY, (mptr))
 
#define gsSPBgRectCopy(mptr)   gsSPBgRectangle( G_BG_COPY, (mptr))
 
#define gSPBgRect1Cyc(pkt, mptr)   gSPBgRectangle((pkt), G_BG_1CYC, (mptr))
 
#define gsSPBgRect1Cyc(mptr)   gsSPBgRectangle( G_BG_1CYC, (mptr))
 
#define gSPObjSprite(pkt, mptr)   gDma0p((pkt),G_OBJ_SPRITE, (mptr),0)
 
#define gsSPObjSprite(mptr)   gsDma0p( G_OBJ_SPRITE, (mptr),0)
 
#define gSPObjRectangle(pkt, mptr)   gDma0p((pkt),G_OBJ_RECTANGLE, (mptr),0)
 
#define gsSPObjRectangle(mptr)   gsDma0p( G_OBJ_RECTANGLE, (mptr),0)
 
#define gSPObjRectangleR(pkt, mptr)   gDma0p((pkt),G_OBJ_RECTANGLE_R,(mptr),0)
 
#define gsSPObjRectangleR(mptr)   gsDma0p( G_OBJ_RECTANGLE_R,(mptr),0)
 
#define gSPObjMatrix(pkt, mptr)   gDma1p((pkt),G_OBJ_MOVEMEM,(mptr),0,23)
 
#define gsSPObjMatrix(mptr)   gsDma1p( G_OBJ_MOVEMEM,(mptr),0,23)
 
#define gSPObjSubMatrix(pkt, mptr)   gDma1p((pkt),G_OBJ_MOVEMEM,(mptr),2, 7)
 
#define gsSPObjSubMatrix(mptr)   gsDma1p( G_OBJ_MOVEMEM,(mptr),2, 7)
 
#define gSPObjLoadTxtr(pkt, tptr)   gDma0p((pkt),G_OBJ_LOADTXTR, (tptr),23)
 
#define gsSPObjLoadTxtr(tptr)   gsDma0p( G_OBJ_LOADTXTR, (tptr),23)
 
#define gSPObjLoadTxSprite(pkt, tptr)   gDma0p((pkt),G_OBJ_LDTX_SPRITE,(tptr),47)
 
#define gsSPObjLoadTxSprite(tptr)   gsDma0p( G_OBJ_LDTX_SPRITE,(tptr),47)
 
#define gSPObjLoadTxRect(pkt, tptr)   gDma0p((pkt),G_OBJ_LDTX_RECT, (tptr),47)
 
#define gsSPObjLoadTxRect(tptr)   gsDma0p( G_OBJ_LDTX_RECT, (tptr),47)
 
#define gSPObjLoadTxRectR(pkt, tptr)   gDma0p((pkt),G_OBJ_LDTX_RECT_R,(tptr),47)
 
#define gsSPObjLoadTxRectR(tptr)   gsDma0p( G_OBJ_LDTX_RECT_R,(tptr),47)
 
#define gSPSelectDL(pkt, mptr, sid, flag, mask)
 
#define gsSPSelectDL(mptr, sid, flag, mask)
 
#define gSPSelectBranchDL(pkt, mptr, sid, flag, mask)
 
#define gsSPSelectBranchDL(mptr, sid, flag, mask)
 
#define G_MW_GENSTAT   0x08 /* Note that it is the same value of G_MW_FOG */
 
#define gSPSetStatus(pkt, sid, val)   gMoveWd((pkt), G_MW_GENSTAT, (sid), (val))
 
#define gsSPSetStatus(sid, val)   gsMoveWd( G_MW_GENSTAT, (sid), (val))
 
#define G_OBJRM_NOTXCLAMP   0x01
 
#define G_OBJRM_XLU   0x02 /* Ignored */
 
#define G_OBJRM_ANTIALIAS   0x04 /* Ignored */
 
#define G_OBJRM_BILERP   0x08
 
#define G_OBJRM_SHRINKSIZE_1   0x10
 
#define G_OBJRM_SHRINKSIZE_2   0x20
 
#define G_OBJRM_WIDEN   0x40
 
#define gSPObjRenderMode(pkt, mode)   gImmp1((pkt),G_OBJ_RENDERMODE,(mode))
 
#define gsSPObjRenderMode(mode)   gsImmp1( G_OBJ_RENDERMODE,(mode))
 
#define RM_RA_SPRITE(clk)
 
#define G_RM_SPRITE   G_RM_OPA_SURF
 
#define G_RM_SPRITE2   G_RM_OPA_SURF2
 
#define G_RM_RA_SPRITE   RM_RA_SPRITE(1)
 
#define G_RM_RA_SPRITE2   RM_RA_SPRITE(2)
 
#define G_RM_AA_SPRITE   G_RM_AA_TEX_TERR
 
#define G_RM_AA_SPRITE2   G_RM_AA_TEX_TERR2
 
#define G_RM_XLU_SPRITE   G_RM_XLU_SURF
 
#define G_RM_XLU_SPRITE2   G_RM_XLU_SURF2
 
#define G_RM_AA_XLU_SPRITE   G_RM_AA_XLU_SURF
 
#define G_RM_AA_XLU_SPRITE2   G_RM_AA_XLU_SURF2
 

Functions

void guS2DInitBg (uObjBg *)
 
void guS2DEmuSetScissor (u32, u32, u32, u32, u8)
 
void guS2DEmuBgRect1Cyc (Gfx **, uObjBg *)
 

Variables

u64 gspS2DEX_fifoTextStart []
 
u64 gspS2DEX_fifoTextEnd []
 
u64 gspS2DEX_fifoDataStart []
 
u64 gspS2DEX_fifoDataEnd []
 
u64 gspS2DEX_fifo_dTextStart []
 
u64 gspS2DEX_fifo_dTextEnd []
 
u64 gspS2DEX_fifo_dDataStart []
 
u64 gspS2DEX_fifo_dDataEnd []
 
u64 gspS2DEX2_fifoTextStart []
 
u64 gspS2DEX2_fifoTextEnd []
 
u64 gspS2DEX2_fifoDataStart []
 
u64 gspS2DEX2_fifoDataEnd []
 
u64 gspS2DEX2_xbusTextStart []
 
u64 gspS2DEX2_xbusTextEnd []
 
u64 gspS2DEX2_xbusDataStart []
 
u64 gspS2DEX2_xbusDataEnd []
 

Macro Definition Documentation

◆ G_BG_1CYC

#define G_BG_1CYC   0x01

◆ G_BG_COPY

#define G_BG_COPY   0x02

◆ G_BG_FLAG_FLIPS

#define G_BG_FLAG_FLIPS   0x01

◆ G_BG_FLAG_FLIPT

#define G_BG_FLAG_FLIPT   0x10

◆ G_BGLT_LOADBLOCK

#define G_BGLT_LOADBLOCK   0x0033

◆ G_BGLT_LOADTILE

#define G_BGLT_LOADTILE   0xfff4

◆ G_MW_GENSTAT

#define G_MW_GENSTAT   0x08 /* Note that it is the same value of G_MW_FOG */

◆ G_OBJ_FLAG_FLIPS

#define G_OBJ_FLAG_FLIPS   1<<0 /* inversion to S-direction */

◆ G_OBJ_FLAG_FLIPT

#define G_OBJ_FLAG_FLIPT   1<<4 /* nversion to T-direction */

◆ G_OBJ_LDTX_RECT

#define G_OBJ_LDTX_RECT   0xc3

◆ G_OBJ_LDTX_RECT_R

#define G_OBJ_LDTX_RECT_R   0xc4

◆ G_OBJ_LDTX_SPRITE

#define G_OBJ_LDTX_SPRITE   0xc2

◆ G_OBJ_LOADTXTR

#define G_OBJ_LOADTXTR   0xc1

◆ G_OBJ_MOVEMEM

#define G_OBJ_MOVEMEM   0x05

◆ G_OBJ_RECTANGLE

#define G_OBJ_RECTANGLE   0x03

◆ G_OBJ_RECTANGLE_R

#define G_OBJ_RECTANGLE_R   0xb2

◆ G_OBJ_RENDERMODE

#define G_OBJ_RENDERMODE   0xb1

◆ G_OBJ_SPRITE

#define G_OBJ_SPRITE   0x04

◆ G_OBJLT_TLUT

#define G_OBJLT_TLUT   0x00000030

◆ G_OBJLT_TXTRBLOCK

#define G_OBJLT_TXTRBLOCK   0x00001033

◆ G_OBJLT_TXTRTILE

#define G_OBJLT_TXTRTILE   0x00fc1034

◆ G_OBJRM_ANTIALIAS

#define G_OBJRM_ANTIALIAS   0x04 /* Ignored */

◆ G_OBJRM_BILERP

#define G_OBJRM_BILERP   0x08

◆ G_OBJRM_NOTXCLAMP

#define G_OBJRM_NOTXCLAMP   0x01

◆ G_OBJRM_SHRINKSIZE_1

#define G_OBJRM_SHRINKSIZE_1   0x10

◆ G_OBJRM_SHRINKSIZE_2

#define G_OBJRM_SHRINKSIZE_2   0x20

◆ G_OBJRM_WIDEN

#define G_OBJRM_WIDEN   0x40

◆ G_OBJRM_XLU

#define G_OBJRM_XLU   0x02 /* Ignored */

◆ G_RDPHALF_0

#define G_RDPHALF_0   0xe4

◆ G_RM_AA_SPRITE

#define G_RM_AA_SPRITE   G_RM_AA_TEX_TERR

◆ G_RM_AA_SPRITE2

#define G_RM_AA_SPRITE2   G_RM_AA_TEX_TERR2

◆ G_RM_AA_XLU_SPRITE

#define G_RM_AA_XLU_SPRITE   G_RM_AA_XLU_SURF

◆ G_RM_AA_XLU_SPRITE2

#define G_RM_AA_XLU_SPRITE2   G_RM_AA_XLU_SURF2

◆ G_RM_RA_SPRITE

#define G_RM_RA_SPRITE   RM_RA_SPRITE(1)

◆ G_RM_RA_SPRITE2

#define G_RM_RA_SPRITE2   RM_RA_SPRITE(2)

◆ G_RM_SPRITE

#define G_RM_SPRITE   G_RM_OPA_SURF

◆ G_RM_SPRITE2

#define G_RM_SPRITE2   G_RM_OPA_SURF2

◆ G_RM_XLU_SPRITE

#define G_RM_XLU_SPRITE   G_RM_XLU_SURF

◆ G_RM_XLU_SPRITE2

#define G_RM_XLU_SPRITE2   G_RM_XLU_SURF2

◆ G_SELECT_DL

#define G_SELECT_DL   0xb0

◆ GS_CALC_DXT

#define GS_CALC_DXT (   line)    (((1<< G_TX_DXT_FRAC)-1)/(line)+1)

◆ GS_PAL_HEAD

#define GS_PAL_HEAD (   head)    ((head)+256)

◆ GS_PAL_NUM

#define GS_PAL_NUM (   num)    ((num)-1)

◆ GS_PIX2DXT

#define GS_PIX2DXT (   pix,
  siz 
)    GS_CALC_DXT(GS_PIX2TMEM((pix), (siz)))

◆ GS_PIX2TMEM

#define GS_PIX2TMEM (   pix,
  siz 
)    ((pix)>>(4-(siz)))

◆ GS_TB_TLINE

#define GS_TB_TLINE (   pix,
  siz 
)    (GS_CALC_DXT(GS_PIX2TMEM((pix),(siz))))

◆ GS_TB_TSIZE

#define GS_TB_TSIZE (   pix,
  siz 
)    (GS_PIX2TMEM((pix),(siz))-1)

◆ GS_TT_THEIGHT

#define GS_TT_THEIGHT (   pix,
  siz 
)    (((pix)<<2)-1)

◆ GS_TT_TWIDTH

#define GS_TT_TWIDTH (   pix,
  siz 
)    ((GS_PIX2TMEM((pix), (siz))<<2)-1)

◆ gSPBgRect1Cyc

#define gSPBgRect1Cyc (   pkt,
  mptr 
)    gSPBgRectangle((pkt), G_BG_1CYC, (mptr))

◆ gSPBgRectangle

#define gSPBgRectangle (   pkt,
  m,
  mptr 
)    gDma0p((pkt),(m),(mptr),0)

◆ gSPBgRectCopy

#define gSPBgRectCopy (   pkt,
  mptr 
)    gSPBgRectangle((pkt), G_BG_COPY, (mptr))

◆ gSPObjLoadTxRect

#define gSPObjLoadTxRect (   pkt,
  tptr 
)    gDma0p((pkt),G_OBJ_LDTX_RECT, (tptr),47)

◆ gSPObjLoadTxRectR

#define gSPObjLoadTxRectR (   pkt,
  tptr 
)    gDma0p((pkt),G_OBJ_LDTX_RECT_R,(tptr),47)

◆ gSPObjLoadTxSprite

#define gSPObjLoadTxSprite (   pkt,
  tptr 
)    gDma0p((pkt),G_OBJ_LDTX_SPRITE,(tptr),47)

◆ gSPObjLoadTxtr

#define gSPObjLoadTxtr (   pkt,
  tptr 
)    gDma0p((pkt),G_OBJ_LOADTXTR, (tptr),23)

◆ gSPObjMatrix

#define gSPObjMatrix (   pkt,
  mptr 
)    gDma1p((pkt),G_OBJ_MOVEMEM,(mptr),0,23)

◆ gSPObjRectangle

#define gSPObjRectangle (   pkt,
  mptr 
)    gDma0p((pkt),G_OBJ_RECTANGLE, (mptr),0)

◆ gSPObjRectangleR

#define gSPObjRectangleR (   pkt,
  mptr 
)    gDma0p((pkt),G_OBJ_RECTANGLE_R,(mptr),0)

◆ gSPObjRenderMode

#define gSPObjRenderMode (   pkt,
  mode 
)    gImmp1((pkt),G_OBJ_RENDERMODE,(mode))

◆ gSPObjSprite

#define gSPObjSprite (   pkt,
  mptr 
)    gDma0p((pkt),G_OBJ_SPRITE, (mptr),0)

◆ gSPObjSubMatrix

#define gSPObjSubMatrix (   pkt,
  mptr 
)    gDma1p((pkt),G_OBJ_MOVEMEM,(mptr),2, 7)

◆ gSPSelectBranchDL

#define gSPSelectBranchDL (   pkt,
  mptr,
  sid,
  flag,
  mask 
)
Value:
{ gDma1p((pkt), G_RDPHALF_0, (flag), (u32)(mptr) & 0xffff, (sid)); \
gDma1p((pkt), G_SELECT_DL, (mask), (u32)(mptr) >> 16, G_DL_NOPUSH); }
#define G_SELECT_DL
Definition: gs2dex.h:255
#define G_RDPHALF_0
Definition: gs2dex.h:262
#define G_DL_NOPUSH
Definition: gbi.h:1027
#define gDma1p(pkt, c, s, l, p)
Definition: gbi_old.h:628
unsigned int u32
Definition: ultratypes.h:16

◆ gSPSelectDL

#define gSPSelectDL (   pkt,
  mptr,
  sid,
  flag,
  mask 
)
Value:
{ gDma1p((pkt), G_RDPHALF_0, (flag), (u32)(mptr) & 0xffff, (sid)); \
gDma1p((pkt), G_SELECT_DL, (mask), (u32)(mptr) >> 16, G_DL_PUSH); }
#define G_SELECT_DL
Definition: gs2dex.h:255
#define G_DL_PUSH
Definition: gbi.h:1026
#define G_RDPHALF_0
Definition: gs2dex.h:262
#define gDma1p(pkt, c, s, l, p)
Definition: gbi_old.h:628
unsigned int u32
Definition: ultratypes.h:16

◆ gSPSetStatus

#define gSPSetStatus (   pkt,
  sid,
  val 
)    gMoveWd((pkt), G_MW_GENSTAT, (sid), (val))

◆ gsSPBgRect1Cyc

#define gsSPBgRect1Cyc (   mptr)    gsSPBgRectangle( G_BG_1CYC, (mptr))

◆ gsSPBgRectangle

#define gsSPBgRectangle (   m,
  mptr 
)    gsDma0p( (m),(mptr),0)

◆ gsSPBgRectCopy

#define gsSPBgRectCopy (   mptr)    gsSPBgRectangle( G_BG_COPY, (mptr))

◆ gsSPObjLoadTxRect

#define gsSPObjLoadTxRect (   tptr)    gsDma0p( G_OBJ_LDTX_RECT, (tptr),47)

◆ gsSPObjLoadTxRectR

#define gsSPObjLoadTxRectR (   tptr)    gsDma0p( G_OBJ_LDTX_RECT_R,(tptr),47)

◆ gsSPObjLoadTxSprite

#define gsSPObjLoadTxSprite (   tptr)    gsDma0p( G_OBJ_LDTX_SPRITE,(tptr),47)

◆ gsSPObjLoadTxtr

#define gsSPObjLoadTxtr (   tptr)    gsDma0p( G_OBJ_LOADTXTR, (tptr),23)

◆ gsSPObjMatrix

#define gsSPObjMatrix (   mptr)    gsDma1p( G_OBJ_MOVEMEM,(mptr),0,23)

◆ gsSPObjRectangle

#define gsSPObjRectangle (   mptr)    gsDma0p( G_OBJ_RECTANGLE, (mptr),0)

◆ gsSPObjRectangleR

#define gsSPObjRectangleR (   mptr)    gsDma0p( G_OBJ_RECTANGLE_R,(mptr),0)

◆ gsSPObjRenderMode

#define gsSPObjRenderMode (   mode)    gsImmp1( G_OBJ_RENDERMODE,(mode))

◆ gsSPObjSprite

#define gsSPObjSprite (   mptr)    gsDma0p( G_OBJ_SPRITE, (mptr),0)

◆ gsSPObjSubMatrix

#define gsSPObjSubMatrix (   mptr)    gsDma1p( G_OBJ_MOVEMEM,(mptr),2, 7)

◆ gsSPSelectBranchDL

#define gsSPSelectBranchDL (   mptr,
  sid,
  flag,
  mask 
)
Value:
{ gsDma1p(G_RDPHALF_0, (flag), (u32)(mptr) & 0xffff, (sid)); \
gsDma1p(G_SELECT_DL, (mask), (u32)(mptr) >> 16, G_DL_NOPUSH); }
#define G_SELECT_DL
Definition: gs2dex.h:255
#define G_RDPHALF_0
Definition: gs2dex.h:262
#define G_DL_NOPUSH
Definition: gbi.h:1027
#define gsDma1p(c, s, l, p)
Definition: gbi_old.h:636
unsigned int u32
Definition: ultratypes.h:16

◆ gsSPSelectDL

#define gsSPSelectDL (   mptr,
  sid,
  flag,
  mask 
)
Value:
{ gsDma1p(G_RDPHALF_0, (flag), (u32)(mptr) & 0xffff, (sid)); \
gsDma1p(G_SELECT_DL, (mask), (u32)(mptr) >> 16, G_DL_PUSH); }
#define G_SELECT_DL
Definition: gs2dex.h:255
#define G_DL_PUSH
Definition: gbi.h:1026
#define G_RDPHALF_0
Definition: gs2dex.h:262
#define gsDma1p(c, s, l, p)
Definition: gbi_old.h:636
unsigned int u32
Definition: ultratypes.h:16

◆ gsSPSetStatus

#define gsSPSetStatus (   sid,
  val 
)    gsMoveWd( G_MW_GENSTAT, (sid), (val))

◆ RM_RA_SPRITE

#define RM_RA_SPRITE (   clk)
Value:
CVG_X_ALPHA | ALPHA_CVG_SEL | ZMODE_OPA | TEX_EDGE | \
#define ALPHA_CVG_SEL
Definition: gbi.h:668
#define ZMODE_OPA
Definition: gbi.h:663
#define AA_EN
Definition: gbi.h:654
#define CVG_DST_CLAMP
Definition: gbi.h:659
#define G_BL_A_IN
Definition: gbi.h:678
#define G_BL_CLR_IN
Definition: gbi.h:672
#define G_BL_1MA
Definition: gbi.h:676
#define G_BL_CLR_MEM
Definition: gbi.h:673
#define TEX_EDGE
Definition: gbi.h:670

Function Documentation

◆ guS2DEmuBgRect1Cyc()

void guS2DEmuBgRect1Cyc ( Gfx **  ,
uObjBg  
)

◆ guS2DEmuSetScissor()

void guS2DEmuSetScissor ( u32  ,
u32  ,
u32  ,
u32  ,
u8   
)

◆ guS2DInitBg()

void guS2DInitBg ( uObjBg )

Variable Documentation

◆ gspS2DEX2_fifoDataEnd

u64 gspS2DEX2_fifoDataEnd[]

◆ gspS2DEX2_fifoDataStart

u64 gspS2DEX2_fifoDataStart[]

◆ gspS2DEX2_fifoTextEnd

u64 gspS2DEX2_fifoTextEnd[]

◆ gspS2DEX2_fifoTextStart

u64 gspS2DEX2_fifoTextStart[]

◆ gspS2DEX2_xbusDataEnd

u64 gspS2DEX2_xbusDataEnd[]

◆ gspS2DEX2_xbusDataStart

u64 gspS2DEX2_xbusDataStart[]

◆ gspS2DEX2_xbusTextEnd

u64 gspS2DEX2_xbusTextEnd[]

◆ gspS2DEX2_xbusTextStart

u64 gspS2DEX2_xbusTextStart[]

◆ gspS2DEX_fifo_dDataEnd

u64 gspS2DEX_fifo_dDataEnd[]

◆ gspS2DEX_fifo_dDataStart

u64 gspS2DEX_fifo_dDataStart[]

◆ gspS2DEX_fifo_dTextEnd

u64 gspS2DEX_fifo_dTextEnd[]

◆ gspS2DEX_fifo_dTextStart

u64 gspS2DEX_fifo_dTextStart[]

◆ gspS2DEX_fifoDataEnd

u64 gspS2DEX_fifoDataEnd[]

◆ gspS2DEX_fifoDataStart

u64 gspS2DEX_fifoDataStart[]

◆ gspS2DEX_fifoTextEnd

u64 gspS2DEX_fifoTextEnd[]

◆ gspS2DEX_fifoTextStart

u64 gspS2DEX_fifoTextStart[]