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Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
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#include <ultra64.h>
#include "sm64.h"
#include "rendering_graph_node.h"
#include "mario_misc.h"
#include "skybox.h"
#include "engine/math_util.h"
#include "camera.h"
#include "envfx_snow.h"
#include "level_geo.h"
Functions | |
Gfx * | geo_enfvx_main (s32 callContext, struct GraphNode *node, f32 c[4][4]) |
Geo function that generates a displaylist for environment effects such as snow or jetstream bubbles. More... | |
Gfx * | geo_skybox_main (s32 callContext, struct GraphNode *node, UNUSED Mat4 *mtx) |
Geo function that generates a displaylist for the skybox. More... | |
Geo function that generates a displaylist for environment effects such as snow or jetstream bubbles.