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Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
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Go to the source code of this file.
Functions | |
void | reset_net (struct ObjNet *) |
struct ObjNet * | make_net (s32, struct ObjShape *, struct ObjGroup *, struct ObjGroup *, struct ObjGroup *) |
void | convert_net_verts (struct ObjNet *) |
void | move_nets (struct ObjGroup *) |
void | func_80193848 (struct ObjGroup *) |
void | reset_net_count (void) |
Variables | |
struct ObjNet * | gGdSkinNet |
struct ObjNet* make_net | ( | s32 | , |
struct ObjShape * | , | ||
struct ObjGroup * | , | ||
struct ObjGroup * | , | ||
struct ObjGroup * | |||
) |