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Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
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Go to the source code of this file.
Functions | |
void | get_objvalue (union ObjVarVal *, enum ValPtrType, void *, s32) |
struct ObjGadget * | make_gadget (s32, s32) |
void | reset_gadget (struct ObjGadget *) |
void | reset_gadgets_in_grp (struct ObjGroup *) |
struct ObjLabel * | make_label (struct ObjValPtrs *, char *, s32, f32, f32, f32) |