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◆ ANIM_TYPE_LATERAL_TRANSLATION
#define ANIM_TYPE_LATERAL_TRANSLATION 3 |
◆ ANIM_TYPE_NO_TRANSLATION
#define ANIM_TYPE_NO_TRANSLATION 4 |
◆ ANIM_TYPE_NONE
◆ ANIM_TYPE_ROTATION
#define ANIM_TYPE_ROTATION 5 |
◆ ANIM_TYPE_TRANSLATION
#define ANIM_TYPE_TRANSLATION 1 |
◆ ANIM_TYPE_VERTICAL_TRANSLATION
#define ANIM_TYPE_VERTICAL_TRANSLATION 2 |
◆ geo_process_node_and_siblings()
Process a generic geo node and its siblings.
The first argument is the start node, and all its siblings will be iterated over.
◆ geo_process_root()
void geo_process_root |
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◆ gAreaUpdateCounter
◆ gCurGraphNodeCamera
◆ gCurGraphNodeCamFrustum
◆ gCurGraphNodeHeldObject
◆ gCurGraphNodeMasterList
◆ gCurGraphNodeObject
◆ gCurGraphNodeRoot