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Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
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#include <ultra64.h>
#include <macros.h>
#include "gd_types.h"
#include "objects.h"
#include "skin_movement.h"
#include "debug_utils.h"
#include "joints.h"
#include "skin.h"
#include "gd_math.h"
Functions | |
void | Unknown801815E0 (Mat4f *mtx) |
void | func_80181760 (struct ObjGroup *a0) |
void | move_skin (struct ObjNet *net) |
void | func_80181894 (struct ObjJoint *joint) |
void | Unknown801819D0 (struct ObjVertex *vtx) |
void | reset_weight (struct ObjWeight *weight) |
void | Unknown80181B88 (struct ObjJoint *joint) |
Variables | |
struct ObjWeight * | sSkinNetCurWeight |
static Mat4f | D_801B9EA8 |
static struct ObjJoint * | D_801B9EE8 |
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static |