Super Mario 64 Source
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
File List
Here is a list of all files with brief descriptions:
[detail level 12345]
  enhancements
  record_demo
 crash.h
 crash.inc.c
 dyn_light.inc.c
 fps.inc.c
 mem_error_screen.inc.c
  include
  PR
 audio_defines.h
 behavior_data.h
 config.hA catch-all file for configuring various bugfixes and other settings (maybe eventually) in SM64
 geo_commands.inc
 helper_macros.h
 level_commands.inc
 macro_preset_names.h
 macro_presets.h
 macro_presets.inc
 macros.h
 macros.inc
 mario_animation_ids.h
 mario_geo_switch_case_ids.h
 math.h
 model_ids.h
 model_ids.inc
 moving_texture.inc
 object_constants.h
 object_fields.h
 painting_constants.inc
 prevent_bss_reordering.h
 segments.h
 seq_ids.h
 seq_ids.inc
 seq_macros.inc
 sm64.h
 special_preset_names.h
 special_presets.h
 special_presets.inc
 stdarg.h
 stdlib.h
 string.h
 surface_terrains.h
 surface_terrains.inc
 types.h
 ultra64.h
  lib
  src
  src
  audio
  engine
  game
  goddard
  tools
  asm_processor
  ido5.3_compiler
  n64graphics_ci_dir
  sdk-tools
  stb
 aifc_decode.c
 aiff_extract_codebook.c
 assemble_sound.py
 disassemble_sound.py
 gen_asset_list.cpp
 hashtable.c
 hashtable.h
 iplfontutil.c
 libmio0.c
 libmio0.h
 libsm64.c
 libsm64.h
 n64cksum.c
 n64graphics.c
 n64graphics.h
 patch_libultra_math.c
 seq_decoder.py
 textconv.c
 utf8.c
 utf8.h
 utils.c
 utils.h
 extract_assets.py
 first-diff.py